
* Battlers (static): 16 x 13 variations each = 208 graphics * Each character comes with the following assets: * 16 characters (Dancer, Brave, Hunter, Idol 1, Idol 2, Knight 2, Priest, Princess Knight, Saint, Swordswoman 1, Swordswoman 2, Swordswoman 3, Thief, Warrior 3, Witch, Wizard) This is everything you need to add these heroines as party leaders or unique NPC characters in your world. These assets contain matching walking sprites, side-view animated battlers, static battlers, facesets and bust-up images with emotions. This pack’s fantasy heroine theme includes identity traits ranging from Knight to Swordswoman, Witch to Wizard, Priest to Saint, and more! This all female cast in RPG Character Pack allows you to establish a fresh new assortment of fantasy heroines in your latest creation.


Google is your friend when it comes to finding tutorials of doing this.The latest RPG Character Pack from Gee-kun-soft features 16 brand-new female characters to support your cast of creative personalities in your RPG world. Then RPGmaker should take care of the rest. Find your file and make sure your transparency color is set to the background color. Go back to the resource manager and click import. Make sure you save it as a png and have the background of your sprites saved as a color you don't use (bright neon pink is my favorite). So making the sprites wider than 32 pixels will result in strange collisions. Also, RPGmaker follows the 32x32 pixel rule for each square. However, you must have the sheet follow that pattern of 12 images for each sprite. Now you can change the size of your sprites. Your custom sprites should follow this formula. You will notice that each sprite sheet has 8 differnt sprites. But is a nice alternative as you can use layers and stuff.Įxport a spritesheet (doesn't matter which one) from rpgmaker in the resource manager from RPGmaker. You could use ms paint if you really wanted to.

Get yourself a paint program of some kind.
